Comment Comment by babuskov I don't know about roguelikes success (Cogmind comes to mind), but I can tell you that ASCII games can be successful if you have a good idea. For example, I spent about 2 months making Rogue Bit just over a year ago:https://roguebit.bigosaur.com/And it sold over 25000 copies so far. parent babuskov 6 years ago
https://roguebit.bigosaur.com/
And it sold over 25000 copies so far.