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Comment by bloopernova

Offtopic: One day I'd like to see a game that simulates/emulates the multiple layers that go to make up a human character.

So you'd start with the skeleton, layer muscles on top of it, then fat layers, then skin. On top of that would come a couple of layers of cloth, then leather, mail, and plate armour.

My desire to see this has kind of sprung from mods for games like Skyrim, Fallout: New Vegas, and Fallout 4. Seeing the creativity of modders who make these amazing outfits, armours, and weapons, and wondering how they'd look if they were a single layer on top of other clothing.

This, combined with the amazing hitbox work that goes into some games, could be very cool to see. Imagine a character getting hit by an arrow: it would have a vastly different effect whether it hits on a shield, against shoulder armour, or against a helmet. Now imagine if the character had their arms raised for an overhead strike with a sword, and the arrow hit their side or under their arm?

parent bloopernova 6 years ago

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