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Comment by gambiting

I don't know, I work in the games industry and we're currently building a small project that's probably 95% C(the only C++ we have is for one library that has to have a C++ wrapper). It's just.....we don't need the C++ features, the compilation times are instant(last project I worked on was a large AAA game in C++ and compiling it from scratch was about 40-50 minutes on a single workstation), and pretty much all libs are C anyway. I'm not going to make the performance argument since it's mostly irrelevant nowadays, but I just don't see us using C as anything out of ordinary.
parent gambiting 7 years ago

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