Comment

Comment by waltdestler

Cosmoteer relies on deterministic floating point calculations to keep the multiplayer simulation in sync between computers. Cosmoteer is also written in C#/.NET, which uses SSE instructions for 64-bit and FPU instructions for 32-bit, which can produce slightly different results.
parent waltdestler 7 years ago

Discussion

Live from the official Hacker News API

A modern reader for Hacker News · SvelteKit + Skeleton