Path of Exile, which is mentioned in the article, stands out as one of the only, and from my viewpoint the best way to do free-to-play. The only things that affect gameplay are specific stash tabs which offer additional storage, with the rest of the microtransactions being cosmetics. Even the lootboxes are time-exclusive, with all of the items moving to the store individually a few months after the box comes out.
People look at POE and see the $30 wings and complain about the prices, but they ignore the fact that Chris Wilson and GGG have consistently put out excellent content (with a few exceptions) every 3 months since the game came out in ~2011. This is the way to do F2P correctly.
People look at POE and see the $30 wings and complain about the prices, but they ignore the fact that Chris Wilson and GGG have consistently put out excellent content (with a few exceptions) every 3 months since the game came out in ~2011. This is the way to do F2P correctly.