GPUs have sort of plateaued except for the raytracing component. There are quite a few vendors, Mali from ARM, Adreno from Qualcomm, PowerVR from Imagination, NVIDIA's GeForce, AMD's Radeon, Intel's integrated stuff, and then there is a few more smaller players (what Matrox, Broadcom, etc.)
I think there is room for an open source straightforward GPU based on the standard principles. Although maybe there is patent licensing between all the parties that I am not aware of.
I think there is room for an open source straightforward GPU based on the standard principles. Although maybe there is patent licensing between all the parties that I am not aware of.