I really like ChaiScript and have used it in a couple of small game projects.
But I stopped using it because it was insanely slow (in both compile times and runtime performance). Several hundred (if not thousand) times slower than the equivalent Lua code.
That was a few years ago, but skimming through the release notes, it doesn't seem to have been fixed.
But I stopped using it because it was insanely slow (in both compile times and runtime performance). Several hundred (if not thousand) times slower than the equivalent Lua code.
That was a few years ago, but skimming through the release notes, it doesn't seem to have been fixed.