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Comment by noobermin

One of the things I bemoan is that game developers have embraced speedrun-type players in that it has influenced their game design which is evident in the most recent games: almost every game that is sold as a "hardcore" game involves essentially the ability to memorize and perform, skills which are okay but I don't particularly really enjoy. I painfully miss twitch games like quake that instead of pushing you to memorize and perform accurately, you instead had to react and improvise quickly and think on your feet.[0] It's a different set of skills that seems to have fallen out of favor as of late.

[0] To be clear, I'm talking about multiplayer as it's unpredictable.

parent noobermin 7 years ago

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