> It had amazing spectator functions where you could jump from player to player at will, it had the ability to host the server yourself, you could trade players from the sideline onto your team at anytime, you could pause the match, you could practice on any map you wanted, you could pick a map and run around for an unlimited amount of time practicing, etc.. etc...
Other than subbing in players, most source games have all of these features. Not sure about Dota 2, but certainly CS:GO and TF2 have all those features with a community that uses them.
Other than subbing in players, most source games have all of these features. Not sure about Dota 2, but certainly CS:GO and TF2 have all those features with a community that uses them.