> That raytracing example you linked would run at interactive rates with cudf, I really don't see any basis for perf arguments in R's favour, and 'massive data' arguments are laughable here.
I don't see how the "GPU DataFrames" provided in cuDF would enhance a raytracer in any way.
I don't see how the "GPU DataFrames" provided in cuDF would enhance a raytracer in any way.