Comment
Comment by angarg12
Sometimes I play retro games, and I feel like nostalgia makes us excuse what is plain bad design.
I have that feeling every time I play an old JRPG. Many of them feel slow, clunky, with painful mechanics... as opposed to current games, which had the experience from decades to get refined.
The argument in favour of this is that the bad and boring parts make the good bits even better, in a sort of stoic way, they feel like a reward for the suffering. I leave as an exercise to the reader to draw their own conclusion.