Like many other programmers, I originally picked up programming because I wanted to write games. I spent time on my own in high school messing around with rudimentary 2D libraries in C++. That feeling of awe and accomplishment that was captured the first time an image successfully moves across the screen was what got me hooked.
After starting college I soon learned of the trials and tribulations of software engineers in the gaming industry. I changed my degree to Computer Engineering, took the embedded track, and recaptured that sense of awe by staring into the abyss of an Oscilloscope. Albeit, I did still take several graphics courses as electives (simply because I loved the subject).
After starting college I soon learned of the trials and tribulations of software engineers in the gaming industry. I changed my degree to Computer Engineering, took the embedded track, and recaptured that sense of awe by staring into the abyss of an Oscilloscope. Albeit, I did still take several graphics courses as electives (simply because I loved the subject).