When a new game comes out everyone else is also starting at zero. As long as there's churn and new games are able to gain popularity, this isn't a huge issue.
Also, the skills are more transferable than they'd first appear - for example, several players have been competitive in more than one FPS game. Plus, streaming, analysis, coaching, and commentary are becoming quite lucrative.
Also, the skills are more transferable than they'd first appear - for example, several players have been competitive in more than one FPS game. Plus, streaming, analysis, coaching, and commentary are becoming quite lucrative.