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Comment by gowld

eSports at this level reminds me of the old circus/carnival freak shows, except the circus put naturally occuring freaks on display, whereas eSports participants transform themselves into freaks -- 60 hours a week of playing a videogame into its extreme corner cases, developing hyperspecific skills to an extreme level that have zero transferability or relevance outside the game.
parent gowld 7 years ago

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