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Comment by stevensawtelle

As someone lucky enough not to deal with these issues, I think the idea of these games bringing these issues to a broader group of people is really important. For example, I bought Celeste because it was a great platforming game, and found myself really unexpectedly moved by the plot of her depression/anxiety and it's relation to the mountain. That said, I would not have bought the game because of the plot alone. I think this is a really awesome and clever way of making these issues better known!

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