Comment

Comment by nanolith

This depends on what you are building. Don't commit the sin of early optimization.

Does a client of the framework you are writing -- which is probably using STL internally -- need a single instruction operation for adding a value for a call that you make less than 0.001% of the time?

Optimization is about end results. Apply the Pareto Principle, and don't forget that your users also need to compile your code in a reasonable amount of time.

parent nanolith 7 years ago

Discussion

Live from the official Hacker News API

A modern reader for Hacker News · SvelteKit + Skeleton