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Comment by arandr0x

I'm not in games but my industry is adjacent and I have the same gripes with c++. (Which the author characterized very well.) Although build and debug times definitely are an issue regardless of the performance of the hardware.

I find reading C++ "standards" papers onerous and feel like they're written in a way that's deliberately inaccessible. I don't much like the idea of going to CppCon -- even if my company funded it, which maybe they would, I feel like I'd be marginalized for not using template metaprogramming, not knowing the new hotness by heart, and generally being a proponent of C-with-classes. I just feel like so much of the C++ "standards" work feels like it's led by academics who think the concerns of working programmers like me are beneath them.

Is there a way I can "get involved" and does my voice have any value?

parent arandr0x 7 years ago

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