Computation time increases quadratically with image size, so we had to set some limit. For now that's 500x500 px but we are looking into ways to increase the limit!
Video: Possible, we tried this prototypically already, but it would need some more optimization for good results (e.g. to avoid flickering between frames).
Computation time increases quadratically with image size, so we had to set some limit. For now that's 500x500 px but we are looking into ways to increase the limit!
Video: Possible, we tried this prototypically already, but it would need some more optimization for good results (e.g. to avoid flickering between frames).