I think it's less about the screen time, and more about what's
on the screen.
Echoing some of the existing comments: Games and sites today are vastly different than they were 20 years ago.
Games like Civilization, Quake, Diablo, C&C, Mortal Kombat, Tony Hawk etc... were definitely addictive.
But modern games like Fortnite and Clash of Clans are not engineered the same way. They are specifically designed to function like a slot machine.
I was an avid "gamer" growing up. I wasn't always the most responsible with it. Probably overdid it a lot. But I can see with my own child, this is a different ball-game altogether.
Not sure what the fix is either, other than ruthless enforcement of quotas.
Echoing some of the existing comments: Games and sites today are vastly different than they were 20 years ago.
Games like Civilization, Quake, Diablo, C&C, Mortal Kombat, Tony Hawk etc... were definitely addictive.
But modern games like Fortnite and Clash of Clans are not engineered the same way. They are specifically designed to function like a slot machine.
I was an avid "gamer" growing up. I wasn't always the most responsible with it. Probably overdid it a lot. But I can see with my own child, this is a different ball-game altogether.
Not sure what the fix is either, other than ruthless enforcement of quotas.