It’s mostly a privacy issue. For example, if Netflix used P2P, you’d be able to track which IPs had parts of which movies and start profiling Netflix customers. That would be bad.
The problem with P2P is that you have to make what you have public. That’s fine for a game update where it’s all the same, but for movies there are huge privacy implications.
The problem with P2P is that you have to make what you have public. That’s fine for a game update where it’s all the same, but for movies there are huge privacy implications.