Comment

Comment by jamesfdickinson

Mostly yes. The difference is rather than changing values, you are creating event handlers, actions, and their values. You can only trigger actions on events the game already has and execute actions the game supports which is defined in the game template. With that said, there is no reason why it couldn't support all the events and actions from the core game engine it uses. For this release the focus was for beginners and the options were minimized.

No comments yet

Be the first to share your thoughts.

Live from the official Hacker News API

A modern reader for Hacker News · SvelteKit + Skeleton