> At least one previously undiscovered game mechanic, which allows players to recharge a certain weapon quickly by staying out of range of the enemy, has been discovered by the bots and passed on to humans
I assume they're talking about blink dagger, and something more advanced than "don't take damage"?
> At least one previously undiscovered game mechanic, which allows players to recharge a certain weapon quickly by staying out of range of the enemy, has been discovered by the bots and passed on to humans
I assume they're talking about blink dagger, and something more advanced than "don't take damage"?