i've had a similar intuition and remember also reading somewhere that eventually your underlying data structure will shine through into the user interface, and if it doesn't make sense the whole application feels off.
I've first had this intuition when working with d3, where the visualization becomes trivial if your data is in the right shape.
Workflowy is another example of an app where there is a minimal disparity between data structure and interface.
Does anybody have other examples of apps or games that share this deep integration of structure and interaction?
I've first had this intuition when working with d3, where the visualization becomes trivial if your data is in the right shape.
Workflowy is another example of an app where there is a minimal disparity between data structure and interface.
Does anybody have other examples of apps or games that share this deep integration of structure and interaction?