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Comment by sebcrozet

Well most physics engine, including nphysics, bullet, box2d, are able to achieve much more realistic simulations: just increase the number of iterations for the constraints solvers, and reduce the timesteps length. Of course this will no longer be real-time but will be suitable for generating animations. In the end, it always boils down to a compromise between performances and realism unfortunately.
parent sebcrozet 8 years ago

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