At launch screen, use arrow keys for level up/down, lives up/down (q to enable "rapid fire" cheat) ... start game with either "z" or "x" key.
Pico-8 uses 2 buttons primarily -- keys are mapped to "z" and "x" ... when playing, z will do fastest-sampling fire and x will do regular firing (this is most noticeable after using the q cheat.)
If you use the q cheat -- the score will not count toward the high score.
I stopped developing for pico-8 as I get it that some of the constraints are artificial, but I feel some are just too restrictive (like volume level on sounds). It's a fun little system with everything you need to use it built in. Some people have done some incredible things within the limitations of the system.
At launch screen, use arrow keys for level up/down, lives up/down (q to enable "rapid fire" cheat) ... start game with either "z" or "x" key.
Pico-8 uses 2 buttons primarily -- keys are mapped to "z" and "x" ... when playing, z will do fastest-sampling fire and x will do regular firing (this is most noticeable after using the q cheat.)
If you use the q cheat -- the score will not count toward the high score.
I stopped developing for pico-8 as I get it that some of the constraints are artificial, but I feel some are just too restrictive (like volume level on sounds). It's a fun little system with everything you need to use it built in. Some people have done some incredible things within the limitations of the system.