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Comment by red_admiral

From another Ensemble Studios interview with Gamasutra (emphasis mine):

"6. We did not plan for a patch. The version 1.0a patch, even though it was a success, was problematic in that as a company we had not planned for it. THE GENERAL ARGUMENT IS THAT IF YOU KNOW YOU ARE GOING TO NEED TO RELEASE A PATCH, THEN YOU SHOULDN'T BE SHIPPING THE GAME IN THE FIRST PLACE."

Those were the days!

parent red_admiral 8 years ago

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