Nothing beats the death system in (early) Ultima Online. Not only could you lose everything you had on you. If you were unlucky to get killed while having your house key in your inventory a looter could rob you clean.
Dying was a serious business and being a robber/PK/looter was super lucrative. Going outside the city was the biggest adrenaline rush ever.
Dying was a serious business and being a robber/PK/looter was super lucrative. Going outside the city was the biggest adrenaline rush ever.