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Comment by gameswithgo

The author of that is a good friend! I was showing him my SIMD C++ noise library and that inspired him to make that (which is much much better than the thing I had hacked together in c++)

Doing SIMD accelerated 1D noise is probably pointless, as it will be so fast. I could add scalar versions of 1d though.

I'm up for 4D potentially if anyone has some use cases.

parent gameswithgo 8 years ago

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