We run compute on the cloud and have no real-time requirements. I was asked by the Chair, “How much complexity increase is acceptable?”
I was not prepared for the question, so did some quick math in my mind estimating an upper bound and said “At the worst case 100X.”
The room of about a hundred video standardization experts burst out laughing. I looked at the Chair perplexed, and he says,
“Don’t worry they are happy that they can try-out new things. People typically say 3X.” We were all immersed in the video codec space and yet my views surprised them and vice versa.
We run compute on the cloud and have no real-time requirements. I was asked by the Chair, “How much complexity increase is acceptable?”
I was not prepared for the question, so did some quick math in my mind estimating an upper bound and said “At the worst case 100X.”
The room of about a hundred video standardization experts burst out laughing. I looked at the Chair perplexed, and he says,
“Don’t worry they are happy that they can try-out new things. People typically say 3X.” We were all immersed in the video codec space and yet my views surprised them and vice versa.