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Comment by georgeecollins

A lot of people want to work in games, so your junior people are easily replaced. Projects are episodic, and often do or die for small companies or even studios in larger companies. So the choice is perceived as maybe burning out a team or probably shutting down.

Games are also one of those things where there is a big reward for being first and best, and little or no reward for being competent. Even though, as an audience you may not see it that way.

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