Looks like they want to avoid changing gameplay as much as possible.
Considering their focus on preserving even minute details of game dynamics... I wish they'd made an exception for pathfinding - the algorithm in the original AoE is extremely bad.
In particular, I really wish they'd introduce some improved ways to command groups of units. IIRC the Rise of Rome expansion introduced double-click group selection of all similar units, so it's not without precedent.
If they change nothing else, my number one wish would be formations like in AoE II. I can't stand the way units just swarm like ants when told to move together.
Considering their focus on preserving even minute details of game dynamics... I wish they'd made an exception for pathfinding - the algorithm in the original AoE is extremely bad.
In particular, I really wish they'd introduce some improved ways to command groups of units. IIRC the Rise of Rome expansion introduced double-click group selection of all similar units, so it's not without precedent. If they change nothing else, my number one wish would be formations like in AoE II. I can't stand the way units just swarm like ants when told to move together.