Not an expert in the field, but it's possible to convolve a signal on the recorded impulse response of a room [1] or a 'Slinky' toy [2], or that of a subjectively 'desirable' piece of audio equipment [3].
The result is as if your signal were played in that room ( with all its reverb ) or through that thing ( with its 'desirable'-or-otherwise characteristics modeled in its impulse response ).
Thinkable in 1962, but not thought possible. Now it's part of an industry.
The result is as if your signal were played in that room ( with all its reverb ) or through that thing ( with its 'desirable'-or-otherwise characteristics modeled in its impulse response ).
Thinkable in 1962, but not thought possible. Now it's part of an industry.
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[1] https://en.wikipedia.org/wiki/Convolution_reverb
[2] http://www.openairlib.net/auralizationdb?page=1
[3] https://www.soundonsound.com/techniques/convolution-processi...