It's very short (5 minutes,) free, and you don't have to worry about anyone in the class not having enough skill to complete it.
It's also communicates in a way that only a game can. The rules of the game themselves are most of what gives it its expressive power, not the narrative or the visuals.
It's very short (5 minutes,) free, and you don't have to worry about anyone in the class not having enough skill to complete it.
It's also communicates in a way that only a game can. The rules of the game themselves are most of what gives it its expressive power, not the narrative or the visuals.