I disagree with the article's suggestion for Settlers for boardgame newcomers, since the serial turn ordering causes long wait times, and lack of a comeback mechanic causes 1 or more players to be "out of the running" all too often for 30+ minutes of the game.
A small gamespace setup with Dominion, or 7 wonders (parallel turns, multiple paths to victory) are better intros imo.
A small gamespace setup with Dominion, or 7 wonders (parallel turns, multiple paths to victory) are better intros imo.