I don't get why Battery Status API was dropped entirely instead being "castrated"... by default, allow clients to only detect <5%, <25%, <50%, <75%, <=100% (or simply <25% & >25%) so that e.g. Unity or other high performance apps can say "do you really want to play Unreal Tournament with low battery".
This could also be used by ads or stuff like background monero miners to prevent killing the user's battery...
This could also be used by ads or stuff like background monero miners to prevent killing the user's battery...