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Comment by Chickencha
It looks pretty nice. I'm curious about how the code generation works and whether Clay has the potential to produce the kind of code bloat you sometimes see with C++ templates. Say I have a function
From what I understand, this function can accept two Int32s, or a Uint8 and a Float32, or basically any other combination of numeric types. Is a new function for each type combination generated? I don't think there's any way around this to some degree, but I'm curious if you've been able to do anything to ease the pain.