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Comment by mikejmoffitt

I remember this not-so-fondly. This wouldn't be a problem for a game that is composited alongside the desktop in a "Windowed" mode, but for a full-screen application it is an "exclusive" application. The Source engine handles this context switch absolutely terribly. Task-switching out of Team Fortress 2 is a stuttery mess, where for around ten seconds it'll just loop the tiny audio buffer it last filled on top of a black screen before anything is usable again.

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