I am considering WebRTC for building a social game app which would allow 10 simultaneous connections in a mesh. I would very much love to operate my own signalling server.
Does anyone use WebRTC for production all setup manually than using services like tokbox or twilio? How is the performance? What mistakes would you recommend avoiding? and lastly, what tools do you use?
Does anyone use WebRTC for production all setup manually than using services like tokbox or twilio? How is the performance? What mistakes would you recommend avoiding? and lastly, what tools do you use?
Thanks