The entire game is role play. You're not actually piloting a ship. You're not actually part of an alliance. In a sense, there is nothing to betray outside of the role play.
Of course, I understand what you're really describing. It's just amusing that you and I don't imagine normal behavior to be role play, and can conceive of a meeting wherein people bring their Eve personas together in a simulated star system and agree that these characters will then engage in a recursive level of role play.
Of course, I understand what you're really describing. It's just amusing that you and I don't imagine normal behavior to be role play, and can conceive of a meeting wherein people bring their Eve personas together in a simulated star system and agree that these characters will then engage in a recursive level of role play.