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Comment by erlehmann_

An issue I have with make is that it can not handle non-existence dependencies. DJB noted this in 2003 [1]. To quote myself on this [2]:

> Especially when using C or C++, often target files depend on nonexistent files as well, meaning that a target file should be rebuilt when a previosly nonexistent file is created: If the preprocessor includes /usr/include/stdio.h because it could not find /usr/local/include/stdio.h, the creation of the latter file should trigger a rebuild.

I did some research on the topic using the repository of the game Liberation Circuit [3] and my own redo implementation [4] … it turns out that a typical project in C or C++ has lots of non-existence dependencies. How do make users handle non-existence dependencies – except for always calling “make clean”?

[1] http://cr.yp.to/redo/honest-nonfile.html

[2] http://news.dieweltistgarnichtso.net/posts/redo-gcc-automati...

[3] https://github.com/linleyh/liberation-circuit

[4] http://news.dieweltistgarnichtso.net/bin/redo-sh.html (redo-dot gives a graph of dependencies and non-existence dependencies)

parent erlehmann_ 9 years ago

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