This is just anecdotal, but for me productivity in Rust is way higher than C++. Sum types and pattern matching, affine types, the choices made by the standard library, and Cargo all contribute to that.
I suspect once you get your head wrapped around Rust's type system idioms things will get better. I am interested to see how this turns out for people in general, though.
I suspect once you get your head wrapped around Rust's type system idioms things will get better. I am interested to see how this turns out for people in general, though.