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Comment by kibwen

In the interest of a "fairer" comparison, I wonder how much of a difference it would make to force the AI to simulate mouse/keyboard input and interpret the raw screen buffer output, rather than using direct APIs into the game's guts, to more faithfully emulate its human opponent. I'm guessing the peripheral inputs wouldn't be much of a hurdle, but the image processing step could be very interesting.
parent kibwen 9 years ago

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