One of the most common mistakes in the industry is to think that games are different than other types of software. That people "consume" them and move on to the next game. That's wrong. Only a very few games get all the play-hours. Most people ever really play one game. The "game of their life". For some it's starcraft, for others it's minecraft.
Games are software, the same rules kind of apply: there are only 15 (say) unicorns per year.
A subscription service doesn't make sense in this context because it doesn't make sense for the unicorns to collaborate with you.
A subscription service doesn't make sense in this context because it doesn't make sense for the unicorns to collaborate with you.
What I wish would exist however, is YC for games.