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Comment by kevinb7

After briefly testing on Mac OS:

- Chrome ~60fps

- Firefox ~25fps + fans spinning up

- Safari (hangs on loading screen)

Many of the WebGL demos I try in Safari just don't work, but the demo doesn't provide any kind of error message other than in the console. I have two wishes:

- Apple would get their act together with WebGL support

- demos would handle WebGL errors more gracefully

parent kevinb7 9 years ago

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