Comment

Comment by CJefferson

On the other hand, I find my game engines, particularly (unfortunately) open source ones, are in a terrible state.

They often try to support many platforms, then it turns out they usually support one platform well, and the others are various degrees of broken. Then, when you want to get your game working on Android, the engine is too massive and complex for me to have any chance of figuring out how to fix it.

parent CJefferson 9 years ago

Discussion

Live from the official Hacker News API

A modern reader for Hacker News · SvelteKit + Skeleton