The basic point is that he gets paid more whilst not doing more "work". For those whom "Work" is the only lever they use to convert into money, they see inequitable work:cash ratios as "unfair" (a morality statement).
Market economies do not function on work, but on value. He did the same work in a high value scenario. A glass of water provided in the middle of a developed city is worthless and thus free. A glass of water provided at the right time in a desert is invaluable and thus expensive.
My takeaway is this: Always meet the highest value need you can, and as well create additional value by helping others to meet higher values than they current do. Low placed people may not be able to "work" their way to upper echelons, but they can invent, intuit or otherwise create high value leverage of their's and others' work. I dont see it as unfair that a person making $1 a day is unlikely to become a deca-billionaire in their lifetime (total mobility); instead I want to ensure they have some mobility so that they can always better their situation, maybe by an arbitrarily selected 2x multiplier.
The basic point is that he gets paid more whilst not doing more "work". For those whom "Work" is the only lever they use to convert into money, they see inequitable work:cash ratios as "unfair" (a morality statement).
Market economies do not function on work, but on value. He did the same work in a high value scenario. A glass of water provided in the middle of a developed city is worthless and thus free. A glass of water provided at the right time in a desert is invaluable and thus expensive.
My takeaway is this: Always meet the highest value need you can, and as well create additional value by helping others to meet higher values than they current do. Low placed people may not be able to "work" their way to upper echelons, but they can invent, intuit or otherwise create high value leverage of their's and others' work. I dont see it as unfair that a person making $1 a day is unlikely to become a deca-billionaire in their lifetime (total mobility); instead I want to ensure they have some mobility so that they can always better their situation, maybe by an arbitrarily selected 2x multiplier.