Ask HN: What are the best books on modern computer graphics?
Googling around, I can find many examples of this question, but they are all dated before the move to Vulkan/DX12, which I've heard has represented a big paradigm shift.
Are the old recommendations still relevant? Or are there newer books which are more relevant to someone looking to get into the field today?
Are the old recommendations still relevant? Or are there newer books which are more relevant to someone looking to get into the field today?