Interesting that once there was a trend in tabletop wargaming towards "realistic" probabilities expressed as a percentage (e.g. "these riflemen have a 70% of hitting the target"). I think this isn't as common anymore.
Nowadays, for whatever reason, I see a trend back to the humble d6, both in historical wargaming and fantasy skirmish games. Many wargames use d6 in disguise (see: Bolt Action, SAGA, Warhammer). I think it has to do with two things: the d6 is readily available (though, one has to wonder, why is this an issue when everything else in wargaming isn't as easy to find, like the miniatures and tokens!), and the other fancier dice didn't pan out in practice.
Nowadays, for whatever reason, I see a trend back to the humble d6, both in historical wargaming and fantasy skirmish games. Many wargames use d6 in disguise (see: Bolt Action, SAGA, Warhammer). I think it has to do with two things: the d6 is readily available (though, one has to wonder, why is this an issue when everything else in wargaming isn't as easy to find, like the miniatures and tokens!), and the other fancier dice didn't pan out in practice.