I'm seeing it as a feedback loop problem, again. Managers and stakeholders have an easy time remarking on surfaced progress. The developer has to think and communicate everything else. Going purely hands-off doesn't work, because then the developer will tend to wander towards working on the wrong problems and get mired in them. Neither does chaining them down to a deadline, since that creates rushed, ill-considered work.
So the people who are perceptually 10x tend to have hit on a strategy that keeps them in the feedback zone without being overly concerned about surfacing everything right this second, and have management that cooperate with their strategy.
So the people who are perceptually 10x tend to have hit on a strategy that keeps them in the feedback zone without being overly concerned about surfacing everything right this second, and have management that cooperate with their strategy.