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Comment by vvanders

> Unreal Engine is written in C++ and has used a core garbage collected game heap since version 3. It powers many of the worlds AAA titles. They can hit 60 frames per second and they are using a very basic GC.

This is actually very false. Yes they use GC but they also drop 2-3 frames at each 30s interval because that's when the GC runs.

Go boot up Gears of War and let a character sit idle with no action, you can set your watch on 30s spans by the obvious frame hiccup. UnrealScript was great for prototyping and empowering designers but I wouldn't hold it up as an example of a high performance runtime.

parent vvanders 9 years ago

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